A curated selection of projects relevant to my Junior Modeling Artist (Character/Hard-surface) application. These works highlight my experience throughout the complete 3D production process, from concept and modeling to texturing, look development, and final presentation.





















This project explores globalization and the mixing of cultures in the world we live in today. I recreated an iconic Dutch snack wall in 3D and composited it into abandoned locations across different parts of the world, creating a surreal vision of what might happen when globalization is taken to the extreme.
I used the well-known Dutch FEBO snack wall and its design as a reference, making small adjustments to keep it recognizable. While working on this project, I imagined a world where something typically Dutch could be found anywhere on Earth, on top of a mountain, in the middle of a desert, or in other unexpected places.








I am a visual designer working across different mediums, combining 3D, graphic design, motion, and digital experimentation. This page features a selection of projects created while exploring different software, techniques, and ways of making.
Many of these projects started from curiosity and experimentation, allowing me to freely explore ideas, visual styles, and workflows across different disciplines.





This project explores globalization and the mixing of cultures in the world we live in today. I recreated an iconic Dutch snack wall in 3D and composited it into abandoned locations across different parts of the world, creating a surreal vision of what might happen when globalization is taken to the extreme.
I used the well-known Dutch FEBO snack wall and its design as a reference, making small adjustments to keep it recognizable. While working on this project, I imagined a world where something typically Dutch could be found anywhere on Earth, on top of a mountain, in the middle of a desert, or in other unexpected places.








































































